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Flash

Flash has already grabbed everyone's attention as the hot thing in Web animation, and it promises to be an increasingly serious tool in Web development. This section will cover Flash, including articles, tutorials, links and resources.

Flash Articles and Tutorials

The Flash Animator
New Riders
August 28, 2002
Whether you want to splatter paint with your Wacom tablet or draw line art with a mouse, Flash offers an array of choices. This excerpt from The Flash Animator focuses on the various tools artists can use to draw in Flash.
Skip Intro: Flash Usability and Interface Design - Part 3
New Riders
May 22, 2002
Skip Intro is designed to help educate the Flash community specifically and designers/programmers at large that usability isn't a dirty word. It doesn't mean making boring pedestrian web sites, and it doesn't mean abandoning Flash. This weeks installment covers Testing Your Work and Making the Component. From New Riders Publishing.
Skip Intro: Flash Usability and Interface Design - Part 2
New Riders
May 15, 2002
Skip Intro is designed to help educate the Flash community specifically and designers/programmers at large that usability isn't a dirty word. It doesn't mean making boring pedestrian web sites, and it doesn't mean abandoning Flash. Skip Intro guides designers through understanding the site requirements and their intended users and then starts them down the road of developing for those users, by taking them step-by-step through design scenerios, rather than providing strict rules of usability.
Skip Intro: Flash Usability and Interface Design
New Riders
May 8, 2002
You know you need good user interface design. You've heard that 99% of Flash is bad. You want to start creating Flash sites with a good UI, but you just dont know where to start. If so then this is the book you've been looking for.
Flash 5 Tutorial: Part 7
Shawn Ryder
March 25, 2002
This month we're going to walk you through the process of using cookies and Flash to create an online notepad feature that will allow users to key in notes to themselves, have them stored on their local system and when they return have the same notes reappear for them to see and edit.
Flash 5 Tutorial: Part 6
Shawn Ryder
January 28, 2002
This month we're going to take a look at the creation of a custom cursor, and how to import text files into a Flash file. We'll also talk about using some basic HTML commands with these text files, to allow for links and various text features, such as bold and italic, to be created.
Flash 5 Tutorial: Part 5
Shawn Ryder
November 27, 2001
In this fifth installment we will begin to use some of the skills we have learned in the previous Flash tutorials. We will examine some of the techniques used for creating games and interactive Web sites using ActionScript with Flash.
Flash 5 Tutorial: Part 4
Shawn Ryder
October 29, 2001
In this month's installment, Shawn investigates the use of ActionScript in the Flash application. He offers some ideas on what it can be used for, the fun things that can be created, and an idea of what the future is going to be like with the scripting language.
Macromedia Flash 5 Developer's Guide: Part 4
McGraw-Hill
September 7, 2001
The final installment covers a different approach to Amorphium Pro. This up-to-date definitive guide offers information on extending Flash 5 into sophisticated, online media development. This is the fourth and final installment of Chapter 20.
Flash 5 Tutorial: Part 3
Shawn Ryder
September 4, 2001
From here to there.... in a flash! Learn the vagaries of 'tweening' in this third Flash tutorial from Shawn Ryder!
Macromedia Flash 5 Developer's Guide: Part 3
McGraw-Hill
August 24, 2001
This week's excerpt covers animation in Swift 3D and primitive character animation. This up-to-date definitive guide offers information on extending Flash 5 into sophisticated, online media development. This is the third installment of Chapter 20.
Macromedia Flash 5 Developer's Guide: Part 2
McGraw-Hill
August 17, 2001
This week's excerpt covers modeling basics using Strata and the Bézier surface. This up-to-date definitive guide offers information on extending Flash 5 into sophisticated, online media development. This is the second installment of Chapter 20.
Flash 5 Tutorial: Part 2
Shawn Ryder
August 10, 2001
This second installment discusses how to import and use sounds inside Flash files as well as the manipulation of objects. Flash 5 is the latest version and includes numerous upgrades and additions over previous versions.
Macromedia Flash 5 Developer's Guide: Part 1
McGraw-Hill
August 6, 2001
This up-to-date definitive guide offers information on extending Flash 5 into sophisticated, online media development. This is the first installment of Chapter 20. This week's excerpt covers an overview of Flash, an introduction to 3D using strata, transformation tools, and a project to build a spaceship.
Flash 5 Tutorial: Part 1
Shawn Ryder
July 30, 2001
Flash 5 is the latest version and includes numerous upgrades and additions over previous versions. This is the first in a series of articles to help users learn how to use this version.
3Dino - Another Approach to Flash 3D
PS Woods
November 17, 2000
By this point in Web history, surfers expect to see live-motion, video-quality real-time rendering. In Flash. That loads in 10 seconds or less. On version 3 browsers. Believe it or not, we can do it...
Bride of Flashenstein
PS Woods
July 5, 2000
Flash developers are already doing lots of cool stuff with Flash/JavaScript, but you have to do a little digging to get started. Well, here is a good place to break ground...
0 to 60 in Flash
PSWoods
February 21, 2000
Flash has already grabbed everyone's attention as the hot thing in Web animation, and it promises to be an increasingly serious tool in Web development. Flash by itself can already be used in concert with JavaScript and CGI. Chances are that Flash will integrate well with your current area of expertise. In addition, tools for extending Flash are coming out the woodwork - from industrial strength middleware to cutesy novelties.
Inserting Flash Movies in DreamWeaver Before the introduction of Flash 4.0 -- the latest version of Macromedia's vector-based animation program for the Web -- you had to use a separate application in order to create the HTML code necessary to deliver functioning Flash movies for the Web. This application was called Aftershock and it generated all the code needed. With the introduction of Flash 4.0, Aftershock is no longer needed -- inserting the appropriate code is done natively in Flash. This is somewhat of a challenge for designers and developers, especially if they are unfamiliar with Flash or do not use the application.
Serving Up Web-Friendly Animations: In a Flash You've undoubtedly heard of Macromedia's Director and have oohed and ahhed over Shockwave movies on the Web after, of course, they finally finished downloading. Flash, however, may be less familiar. The May release of Macromedia Flash 2, formerly FutureSplash, marked a new phase in Web animation -- one that streams.
Flash 4 For Beginners This small cluster of articles takes you through the creation of a simple animation and is aimed at people very new to Flash. When you've finished reading, you'll have a basic understanding of how the program works and how to use its principal functions. You'll also be able to test your movie and mount it on a Web page.
Tricks & Data, Flash Yin & Yang
PSWoods
April 17, 2000
Scenario: You are a Web developer. You just learned Flash. You are making mouse trails and twirling text galore, all with a hip-hop (or techno) loop in the background. You even made a Flash movie for your last client (or your company, depending on employment status), who just happened to want mouse trails and twirling text with hip-hop (or techno) in the background. And you can at least install a simple CGI script. (There will be some discussion of JavaScript, but it is not necessary to be able to hand-code JS for this tutorial. Don't put off learning it, though)!

Flash Resource Sites

Flashkit "I [the original founder of Flashkit] built it to create a one stop raw materials centre for flash creations, after having spent hours surfing for sounds, images and ideas, it seemed to me a great idea to collate and collect as much as I could into one place!"
Virtual-FX Featuring tutorials, articles, messageboards, games, sound bytes and more for the aspiring Flash developer.
Music4Flash "Welcome to Music4Flash.com! What makes us the most popular soundsource for Flash-developers? Royalty-Free Sounds, One-step integration, Customer Service, Original & Catchy Music, Online Delivery and New Products."
SwishZone "See how you can make text explode, wave, move, drop, rise, weave, distort & much much more...Download the latest version and discover how easy it is to create Flash™ text animation effects."
FlashPlanet Flash tutorials, an .FLA library, sounds and clipart, Flash resource links, a Flash resource engine, script generator, articles and more.


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